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horizons and stimulate our ideas. Without it, we are not only
diminished, we are starved’
(The Times, Magnus Linklater 29/06/05)
Who Can Crack the Leonardo da Vinci Code?
by Thomas Brezina
Age Range: 9-11
Thomas Brezina, a prolific and popular author in continental Europe, has devised
a children’s adventure game book which was inspired by Dan Brown’s The Da
Vinci Code. Accompanied by a little dog called Pablo, readers start their journey
in a Museum of Adventures where they travel back in time to meet the artist
himself and are guided through his paintings and scientific works.
Using the Book of Riddles, a mirror and the hieroglyphic scroll provided, readers can solve seven riddles hidden inside the paintings, and discover the secret that will save the museum from cunning villains. The reproductions of Leonardo’s works and Laurence Sartin’s line drawings enliven a fairly wordy text, in which pictures by other famous artists are also encountered.
An unusual way to introduce children to an intriguing artist, which should tempt them to explore deeper into his life and times, and those of other artists. Watch out for the next title in this series, Who Can Save Vincent’s Hidden Treasure?
(Outside In: Children’s Books in Translation, Milet Publishing, 2005)